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Finding profitable betting opportunities playing the ponies is not as hard as people may say. If you would like a winning horse racing system that is easy to use, why don’t you try this great little system? It has three rules yet it is so simple that anyone can become an excellent handicapper with it.
I’m going to list the rules, and then I will explain why the method works and review its strong points and weaknesses.
The 3 Rules
1. The race must be a claiming race but it can’t be a maiden claiming race. You can see if the race is a claiming race by looking in the race description in the track program or in the past performances.
2. Next you calculate each horse’s LEPS, lifetime earnings per start. You do this by dividing each horse’s lifetime earnings by its lifetime starts. You can find the horse’s lifetime earnings and starts in the upper right corner of its listing in the past performances.
3. Bet the horse to win that has the highest lifetime earnings per start (LEPS) if it goes to post at 8-to-1 or higher odds.
The Reasons Why this System Works
Because all horses are not the same and they have different levels of ability. That is why there are different levels of class in horse racing. As long as a race horse is in good form, he will be an easy winner if he is dropped to a much lower class.
A horse that fits in the profile of this method will almost certainly have won races at much higher class levels in the past. These horses as a rule can’t be competitive at their old class because they have suffered injuries. So they are used by the racing insiders as “betting tools.†The trainers keep these horses in the stable because it is very easy to darken their form. The trainer knows that if the horse can return to its former form even for only one more race, it will easily defeat the cheaper horses in the race he is running in today. So because of trainer manipulation, these horses do win and often win suddenly without showing any signs of improvement. Also because of this manipulation by the trainer, these horses will pay very high odds when they win.
Strong Points and Weak Points Using this System
This angle can be a big money maker over an extended period of time and will usually return a profit of over 25% per each dollar you bet. The biggest fault of the method is the percentage of wins which will run from ten to fourteen percent. This means that if you start using this method you should expect to see long losing streaks.
The number or size of losing streaks for any handicapping method is governed by the system’s win percentage. If as an example, let’s say your percentage of wins was about 14%, which is winning about one out of every seven bets. The expected largest string of consecutive losers for 1000 bets would be 34 losing wagers in a row. So if we make the assumption of 14% winners, we should also expect see 27 losing streaks of 10 or more losing bets in a row for each 1000 wagers. This would mean that you would be losing 10 or more consecutive losers about 37% of the time while using this system.
The winning percentage is one of the most important factors to consider when evaluating any handicapping system. If you are looking for a handicapping system with a much higher winning percentage than this system, please consider “The Indicator Handicapping Method†which can be found at my website, turfanalyst.com.
Betting arbitrage is a method of creating a bet that has a zero risk - in other words, you always win! The concept of 'arbitrage' comes from the financial world, and describes the activities of traders who find two different places offering the same trade, but at different prices. They then exploit this difference by selling in one location and buying in the other. Whatever happens to price, they...
The most important rule of this system that you should never break is that once you have reached your goal winnings for that day, YOU QUIT AND WALK AWAY.
The first step in using this system is to set a value of how much you wish to win each day. As a rough rule, the safest figure is 5% of your total bank.
This is purely down to you. The higher the % the more risk you have of needing to...
People assume that betting on horses is based on luck, and that the only method to win money while doing it is to get inside information. By inside information, people generally refer to match fixes or some other knowledge that one or more of the horses is sick. This might have been true once, but in todays modern world where the gambling is institutionalized and checked daily, this sort of thing...
Typical House Edge
Roulette (EU) Single "0" Wheel 2.7%
Roulette (US) Double "0" "00" Wheel 5.2%
Blackjack
0.6%
Baccarat
1.23%
Craps
1.52%
Above is a rough guide only House edge can vary on different bets - and some systems will let you tip the Edge in your favour explore the site to find out more!!!
GLOSSARY OF TERMS
ANTE
-Forced bet placed by all players in poker before the cards are delt.
BANKROLL
-The total amount of gambling funds available to you.
CALL
- A Poker player matches the current bet on the table.
CHECK
-A player can check in order to stay in the game but not bet.
DOUBLE DOWN
-In blackjack, it is the players option to double their original bet in exchange for just one more card.
EVEN MONEY
- A bet that pays back the same amount wagered 1:1
FACE CARDS
-The jack, queen, and king cards - any suit.
HIT
-In blackjack, to take another card.
HOUSE EDGE
- The odds are slightly in the favour of the casino to ensure income for the casino.
KICKER
-An odd high card held that doesn't contribute to a straight or a flush.
MARKER
-An established line of credit between a player and casino.
PAY LINE
- The active line or lines on a slot.
POT
- The total amount bet during a poker hand the pot goes to the winner of the hand.
PROGRESSIVE
-A slot machine jackpot that get higher every game.
PUSH
-Drawn game / tied hand.
RAKE
- The amount of money casinos charge for each hand of poker.
SESSION
- Amount of time spent gambling at any game.
STEAL
-A win in poker won by bluffing.
TRIPS
- 3 cards of the same kind.
WILD CARD
-Card that can be used as another card to complete a hand - Normally a Joker.